How to Apply

Enter the International
Toy Awards

Everything you need to prepare a strong entry — who can apply, which category fits your work, how judging works, and every deadline for the 2027 competition.
KEY DATES

When to apply?

Nov 15, 2026

Awards Launch

The inaugural International Toy Awards open for submissions.

Jan 31, 2027

Early-Bird Deadline

Entries submitted by this date receive a 20% reduction from the standard entry fee.

Mar 31, 2027

First Deadline

Standard entry period.

Apr 30, 2027

Final Deadline

Final date for entries submitted at the standard fee.

EleGIBILITY

Who can enter?

Division

Professional

Open to individual professionals, studios, manufacturers, brands, publishers, agencies and organizations.

Division

Student

Open to currently enrolled students and recent graduates submitting work created during their studies.

Division

Agents

Submit your clients' projects 

Division

Universities & Schools

Enter your students' projects 

EleGIBILITY

What product qualifies?

A

Produced Toys

Toys and games that have been manufactured, commercially released or prepared for production.

B

Prototypes

Working or presentation prototypes that demonstrate the design, function, interaction or intended play experience.

C

Conceptual Designs

Original concepts not yet manufactured or released, communicated through renderings, drawings, models, animations, video or other materials.

Categories

Choose your category

Every entry is submitted under one primary sub-category. The same work may be entered in additional relevant sub-categories where permitted.

01 — Baby & Infant Toys
Toys created for babies and very young children, with attention to sensory engagement, early discovery and ease of interaction.
  • Activity toys
  • Bath toys
  • Sensory toys
  • Stacking toys
02 — Preschool Toys
Toys for early childhood play, imagination, coordination, communication and discovery.
  • Early learning
  • Pretend play
  • Role-play sets
  • Activity centers
03 — Dolls, Figures & Playsets
Character-led toys supporting storytelling, identity, role-play, collection and imaginative worlds.
  • Dolls
  • Action figures
  • Playsets
  • Dollhouses
04 — Plush Toys
Soft toys combining character, comfort, tactility and imaginative play.
  • Interactive plush
  • Educational plush
  • Collectible plush
05 — Construction & Building Toys
Systems that invite users to build, assemble, transform, engineer or create structures and objects.
  • Blocks
  • Magnetic systems
  • Engineering kits
06 — Creative, Art & Craft Toys
Products that encourage making, artistic expression, experimentation and hands-on creativity.
  • Craft kits
  • Modeling
  • Maker products
07 — Educational & STEM Toys
Toys uniting learning and play through science, technology, engineering, mathematics, language or culture.
  • Coding & robotics
  • Science kits
  • Logic toys
08 — Board, Card & Social Games
Physical games designed around rules, strategy, cooperation, communication or storytelling.
  • Strategy games
  • Party games
  • Family games
09 — Puzzles & Brain Teasers
Products that challenge perception, logic, memory, dexterity or spatial thinking.
  • Jigsaw
  • 3D puzzles
  • Mechanical puzzles
10 — Electronic & Interactive Toys
Toys using electronics, responsive technology or digital components for interactive play.
  • Robotic toys
  • Programmable toys
  • AR play
11 — Vehicles, Models & Remote-Control Toys
Toys inspired by movement, transportation, machines and model-based play.
  • Toy vehicles
  • RC vehicles
  • Model trains
12 — Outdoor & Active Play
Products encouraging physical movement, exploration, coordination and play beyond the tabletop.
  • Ride-on toys
  • Water & sand toys
  • Flying toys
13 — Collectibles & Designer Toys
Collectible objects and limited editions where character, authorship, culture and identity are central.
  • Art toys
  • Blind-box
  • Artist collabs
14 — Kidult, Hobby & Model Products
Toys and recreational products designed primarily for teenagers, adults, collectors and hobbyists.
  • Model kits
  • Miniatures
  • Desk toys
15 — Inclusive & Accessible Toys
Toys designed to make meaningful play available to a wider range of users and abilities.
  • Adaptive play
  • Sensory-considerate
  • Universal design
16 — Sustainable Toys
Toys demonstrating responsible thinking through materials, manufacturing, durability or circular design.
  • Recycled materials
  • Modular & repairable
  • Circular systems
17 — Toy Packaging & Presentation
Packaging and presentation systems that strengthen the toy experience and retail impact.
  • Sustainable packaging
  • Collector packaging
  • Retail display
18 — Experimental & Future Play
New and emerging forms of play that do not fit comfortably within established toy categories.
  • Hybrid experiences
  • Speculative design
  • AI-supported play
19 — Spaces
Physical environments designed around play — from children's bedrooms and playrooms to playgrounds and public play spaces.
  • Indoor play spaces
  • Playground design
  • Recreational parks
  • Urban play spaces
20 — Gaming & Video Games
Physical and hybrid gaming products that bring digital play into the real world, from toys-to-life figures to gaming hardware.
  • Toys-to-life figures
  • Handheld gaming devices
  • Mini arcade machines
  • Gaming hardware
21 — Books & Prints
Printed and audio storytelling products that extend play and learning beyond the toy box.
  • Children's books
  • Activity books
  • Pop-up books
  • Audio stories & podcasts
22 — Cultural Toys
Toys and products created for specific cultural festivals, holidays and traditions celebrated around the world.
  • Christmas toys
  • Diwali toys
  • Lunar New Year toys
  • Traditional & heritage toys
23 — School Spaces, Toys & Equipment
Products and space design created for classrooms, libraries and other learning environments.
  • Classroom STEM tools
  • Libraries & reading corners
  • School accessories
  • Teaching resources
24 — Licensed Toys & Games
Toys and games built around licensed characters, entertainment franchises and intellectual property.
  • Licensed action figures
  • Licensed character plush
  • Licensed collectibles
  • Licensed role-play & costumes
Judging

Judging criteria

Not every criterion will carry equal relevance for every category. Entries are judged within the context of their intended audience, purpose and stage of development.
Play Value
The ability of the design to create an engaging, enjoyable, rewarding or memorable play experience.
Creativity and Originality
The freshness of the idea and its approach to interaction, storytelling, discovery or play.
Design and Function
The relationship between form, function, usability, materials and the intended user.
Innovation
The degree to which the entry introduces a new idea, solution, technology, experience or way of playing.
Age and Audience Appropriateness
The suitability and clarity of the design for its intended users.
Quality and Feasibility
The level of design development and the potential for the entry to be produced, used and enjoyed as intended.
Developmental or Emotional Value
The potential to encourage creativity, learning, connection, expression, movement, imagination or discovery.
Responsibility
The consideration given to inclusion, accessibility, sustainability, longevity and user wellbeing.
Ready?

Your entry starts here.

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